Claymores

4 Star Unit · Max Level 24 · 235 Leadership

Heroic Era · Highlanders · Unit Count : 20

Characteristics

HighlandersFor the duration of Season X this unit's Leadership cost is reduced by 10%.
·
For FreedomEach time a Claymore warrior attacks and hits and enemy, all defences are increased by 40 points. Stackable up to 5 times.
·
Fearless HeartWhen a Claymore unit uses a skill other that "For Freedom" it will get a "Hear of Bravery" effect. For 5 seconds, it will get to ignore an extra 10% damage. Every time it attacks, it will restore 160 Health on itself and nearby allies. Stackable up to 5 times. It also reduced melee damage taken by 20% for 2 seconds. This effect will become stronger when using "For Freedom" restoring 300 points of Health and reducing melee damage taken by 25%.
·
All-out AttackHighland Warriors go all out every attack. "Highland Charge" and "Claymore Strike" share a cooldown. After using "For Freedom", the unit enters a weakened state in which movement speed and attack speed are reduced by 50%, damage dealth is reduced by 40%, and damage taken is increased by 40%. Lasts 10 seconds.

Formations

The unit spreads out a little to lessen the damage from ranged attacks Dispersed
Baseline
Dispersed
A narrow formation effective for charging under enemy fire. Column (Heavy)
Baseline
Column (Heavy)

Unit Orders

The unit charges toward the target, inflicting damage to enemies along the way (with 'For Freedom', the charge inflicts greater damage to Blocking). After the charge ends, the unit gains the 'Fearless Heart' effect. Highland Charge
Baseline
Highland Charge
The warriors swing their sword, dealing damage to nearby enemies (with 'Freedom of Faith', enemies will be knocked back). The unit also obtains the 'Fearless Heart' effect. Claymore Strike
Baseline
Claymore Strike
The Claymores roar for freedom, empowering their other skills and Unwavering Heart for 15 seconds. They gain 40$ damage reduction, 20% increased damage, and 2,000 maximum health. Once the skills runs out, the Claymores are weakened for 10 seconds, reducing their movement and attack speed by 50%, damage by 40%, and increasing the damage they take by 40%. For Freedom!
Baseline
For Freedom!

Terrain Effects

Desert
Bad
Plains
Good
Hills
Fair
Steppe
Fair
Urban
Good

Recommended Doctrines - Click for details

Breakthrough Doctrine breakthrough-doctrine
Rare Slashing Doctrine rare-slashing-doctrine
Siege Fighter Doctrine siege-fighter-doctrine
Wild Rovers wild-rovers
Highlanders highlanders

Resources - Click to expand

Unit Kit - Claymore's Kit

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